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Start page SD2IEC music player - VIC-20 | Boray made a music player for the Commodore VIC-20. If you have an SD2IEC card reader you can listen to about 60 minutes of digitized music. The audio is 4 bit 4kHz mono, so don't expect great sound quality. (~ old AM radio). You can read more about this player on Boray's web page. Worm Wars v8.84 - Amiga | Worm Wars is an advanced Tron / Snake-style arcade game for up to 4 simultaneous players. There are 36 types of creature and 32 types of Power-Up objects. There is also a level editor for making your own levels. New in this version: New bonus level: make enclosures. And miscellaneous improvements and bug fixes. Conway's Game Of Life - C64 | Marek Karcz made an Commodore C64 version of Game of Life (GOL). The screen is a 2 dimensional grid with cells. Each generation is calculated by counting the live neighbours on adjacent cells. The rules are: Death - Each dot that has 1 or no live neighbours dies out of loneliness. Each dot that has 4 or more live neighbours, dies out of the overcrowding. Life - On each empty cell that has exactly 3 live neighbours, a new dot is born. Each dot that has 2 or 3 live neighbours, remains in its live status. Age of Thieves v1.0 - Amiga | Age of Thieves is an family - strategy computer board game for the Amiga made by mrdarek. The game can be played with 1 person (against the computer) or with 2, 3 or 4 people. Recent changes: implemented A.I. Many errors are removed and procedures changed. And new players icons on game screen. You can try the free (limited) version, or for a small donation you can get the full version. Cassiopei | More news about the Cassiopei from Jan Derogee. In this Youtube video Jan demonstrates the possibilities of the Cassiopei. This device can be used to load programs via the datassette port 50 times faster then the standard tape speed, it has a I2C interface, 2 analogue inputs, a PWM audio output for playing back .WAV files (8KHz, mono, 4/8Bit) and a simple speech synthesizer. WHDLoad | WHDLoad offers a way to play Amiga diskette games from your hard disk. New: Project Techno (Quartz), Megademo (Powerslaves), 24 Hour E Fix (Quartz), Music Compilation (Random Access), Mini Soundbox 1, 2, 3 (Shadow Light & Level 4), The Simpsons (Decay), Hinch Demo (Decay), Steve Vizard (Decay), Sound De Light (Software of Sweden), Megademo (Software of Sweden), Demo Disk (Quest), Sound Quest 1, 2 (Quest) and Sound Disk 2. Commodore schematics from Bil Herd | Bil Herd worked for Commodore as a hardware designer. He worked on the C16, 116, Plus4 and later on the C128 and the C64 LCD. Bil is searching through his personal archive and is scanning drawings from Commodore designs. You can now look at the CPM cartridge for the VIC20, original TED drawings and a 80 column cartridge for the C64. Commodore and LEGO | Commodore Addict made a web page to show his Commodore and LEGO setup. He uses a Commodore 64/128 to control his LEGO Mindstorms / Technic built robots. The interface is a B100 interface unit from a kit that was called the Robotic Workshop, which was manufactured in 1986. The joystick can be used to control the robotic arm. Retrocomputing Retr0Sbiancante | RetroHC developed a new version of RetroBright called Retr0Sbiancante. RetroBright is a chemical solution that can erase the yellowing of plastics. RetroHC was searching for a new formula, because the original chemicals are hazardous and difficult to buy. The new solution is whitening gel and a oxidizing gel for your hair. You can read all the details on the blog of RetroHC. Retro Asylum Podcast (50.5): David Whittaker | A new edition of the Retro Asylum Podcast (English language) is now available. In this edition: David Whittaker. David is a music composer who made music for the Commodore C64 and Amiga, a few example are: Shadow of the Beast, Obliterator, Xenon, Beyond the Ice Palace, Speedball, Glider Rider, Storm, Street Surfer and Armageddon Man. syaSokoban v2.0.1 - AROS | syaSokoban is a game for AROS. The game was develop by Hiroyuki Imabayashi in 1982 and is converted to AROS by cavemann. In the game you push boxes in a warehouse to a designated positions. The game has 90 levels, but you can add more levels yourself. C&A Games #07 | The Polish magazine Commodore and Amiga Fan released another games edition. In this pdf magazine the following articles: News, Duke Nukem 3D, The Goonies, Primate Plunge, Project: Starfighter, Quakeland - Tomorrow Never Dies, Interview: Marianem Awgulem, Teenage Mutant Hero Turtles: The Coin-Op, Tribute to Psygnosis, Prohibition, Berzerk Redux, Retrogaming, The Castle Of Madness, Elidon, Revival Studios, Lemmings, Revenge of the Tomato, Sir Ababol, Triss, You Have to Win the Game and C64 Games 3D. Submarine Rescue - C64 | Submarine Rescue is a new game for the Commodore C64 made by Marek Sowo (Noctropolis). In the game you must rescue divers from different caves. You must avoid the sea creatures, rocks and plants. If you save three divers you can go to the next level. Arc64 V2.5 | Arc64 is a tool to deal with D64, T64, LNX and ZipCode archives, made by Graham. It can be used to edit or convert D64 images, run D64 images in the VICE emulator. Changes in this version: The problem with spaces in filenames is resolved. And a couple of error messages are added. C64Studio v3.1 | C64 Studio is a assembly development environment which is dependent on VICE. You can write assembly code and test this with the VICE emulator. Recent changes: Improvements for the Read Only displays (Output), Search all function, Replace all function and the Debugger now jumps to disassembly if cpu pointer is not in code. Pitfall - VIC20 | Victragic is working on a new game for the Commodore VIC-20. He is making a VIC-20 version of the Atari 2600 version of the game. If you want to play the game you need an PAL version of the VIC-20 with a memory expansion. You can follow the progress on the Denial forum. SketchBlock v2.3 - Amiga | SketchBlock is a drawing program for AmigaOS. The aim of this project is to create a sophisticated application for digital painting. Changes in this version: Splash screen on start-up, Improvements for Selection Masks, Transform Plugin GUIs, Macro Recording, Internal text creation and antialiasing of paths fills. Universal C64 Cartridge | Frank Buss is working on an universal C64 cartridge. You can upload files from a PC (via USB) to the cartridge and store up to 31 cartridges (each 64 kB) on the cartridge. After a small change to the cartridge connector, Frank now has a working proto type. You can follow the progress on the blog page of Frank. Amiga Future #104 | A new edition of the English and German Amiga (paper) magazine Amiga Future has been released. In this edition: Editorial, News, Reviews: GBA1000@060, Cropky, TORCS, Speed Dreams, GlowTrack, Solomon's Key, Hunesion, Magic Boy, Age of Thieves, MACE, Paradise Lost, YAM, Fastview, AmigaOS 4 Dockies, NetBSD, WinUAE, FSUAE, AEROS - Raspberry Pi. Special: Amiga Scene, Classic Reflections (11) MacroSystem. Workshops: Programming AmigaOS 4 (2). Miscellaneous: Interview Till Harbaum (MIST), Silicon Dreams & Vintage Computer Festival 2013. Hi65 | Hi65 is a high-level Commodore 65 emulator. The Commodore 65 is an proto type 8-bit computer with an 4510 CPU (3.54 MHz), 256 colour graphics and 8 MB of RAM. This emulator does not emulate the whole C65, but it will run programs that are written in BASIC. Changes in this version: Load programs  via the command line or with the DLOAD command. Most of the BASIC 10 instructions are working. Extremely fast graphical operations, much faster than the real C65. Fúria EC020 - Amiga 600 | The Fúria EC020 is an turbo-card for the Amiga A600. The card is developed by Boris Krizma and is now in production. The specifications are: CPU: MC68EC020 (28 MHz), MMU: MC68882 (28 MHz), 8MB FastRAM, 1,5 MB SlowRAM, 1,5 MB SW FastRAM and the possibility to over-clock the system to 37,8 Mhz. Realms of Quest IV: 4-Level Demo Version | Ghislain released a demo version of the game Realms of Quest IV for the Commodore VIC-20. To play the game you need a memory expansion (16kB or 24kB) and a disk drive. In the game you must find your way through a large labyrinth and battle with the evil time lords. The game has 10 levels, 10 races, 12 classes, 60 magic spells and 135 weapons. AmigaRemix | You can listen to new remixes on the AmigaRemix web page. In the last weeks they added the following Amiga music: Turrican II - Desert Rocks (metal version 1.1), Beyond The Ice Palace (metal version), Goldrunner (Maccie Pimp Me Up Remix), Aeromute (multi-platform-remix, Turrican II - Traps, Stardust Memories, Pirates - Retromix, Turrican - Freedom Titanic Remix, Logical Green, Apprentice Title Remix (Short Edit), Echoing remix, Turrican 2 - Level 1 remix, Turrican 2 - Traps (Turricano Dos - El Trapo), Elvira (The Frozen Earth), Bubble Bobble Title and Agony Medley. Last Space Ship - C64 | The Last Space Ship is an new game for the Commodore C64 made by Roberto Ricioppo with the help of SEUCK. In the game you must fly your space ship through many different worlds. You must shoot all the mutants space crafts, but be careful the mutants will try to destroy all of your space ships. Boingsworld #43 | A new episode of BoingsWorlds (German language) is now available. You can listen to the following articles: Geit@Home, Amiga Meeting 2013, Classic Computing 2013, Amedia Computer, FPGA-Turbo card: Vampire 600, Key file for WarpView, DMA Design writes Lemming statutes, Mike Oldfield used an Amiga, Tetris lights, Erben der Erde, HBMonopoly, HBMonopoly Minion GFX, Beneath a Steel Sky and Asgard Met Vikings. Attitude #14 | In this English diskette magazine the following: Editorial, Scene news, Groups: Arsenic, Censor Design, Dekadence, Focus, Hack n'Trade, Hoaxers, Laxity, Offencenc, Oxyron, Scoopex, TRSI and many others. Review: Cheesecutter, Reports: BFP 2013 and Datastorm 2013, Collecting and a interview with Ziphoid. Tunnels & Trolls  - Amiga | Tunnels & Trolls is a fantasy role-playing game designed by Ken St. Andre in 1975. In this Amiga version you do not need paper, dice, cards or the T&T rulebook. The supported adventures are: Abyss, Amulet of the Salkti, Arena of Khazan, Beyond the Silvered Pane, Blue Frog Tavern, Buffalo Castle, Captif d'Yvoire, Caravan to Tiern, City of Terrors, Dargon's Dungeon, Deathtrap Equalizer, Gamesmen of Kasar, Goblin Lake, Labyrinth, Mistywood, Naked Doom, Overkill, Red Circle, Sea of Mystery, Sewers of Oblivion, Sorcerer Solitaire, Sword for Hire, Trollstone Caverns and Weirdworld. Wii-2-C64 | Jeff Ledger is working on an joystick interface for the Commodore C64. With this interface you can use a Wii controller on your C64. The interface has multiple modes: Normal (with an extra button), Mode for playing for example Smash TV, Nintendo mode and Lefty Mode. Other features: Display mode and trim settings, Increment mode and Thumb-stick right or left. Retrogaming Times Monthly #112 | In this English pdf and html magazine about the retro gaming computers the following articles: Des Gamer (6): Turbografx16, Apple II Game Museum, Generation Retro, Jaded Gamer, SegaTastic, MAME: Hunchback, More 64! - Bombuzal, NES'cade - The Legend of Kage, Turn To Channel 3 - Streets of Rage, DuckTales Remastered + More! C64 Endings | The web page c64endings.co.uk has added new endings of Commodore C64 games. The most recent additions are: Bazooka Bill (Melbourne House), Murray Mouse (Codemasters), Mercs (U.S. Gold), Reckless Rufus (Alternative Software), Roadburner (Players Premier), Renegade (Imagine), Sleepwalker (Zeppelin Games), Taskmaster (Creative Sparks), Creative Sparks (Rainbow Arts) and Wizard's Lair (Bubble Bus). Theater of War Trilogy - VIC20 | Psytronik and System IIII present the Theater of War Trilogy for the unexpanded Commodore VIC-20. This game lets you recreate battles from the First or Second World War. This commercial release includes 12 games and programs: Theater of War I, Theater of War II, Theater of War III, Break-Fast II, Face VS Heel, magiTOOL, Olympic Dash, Space Warz, Street Battle, VICroLeague Wrestling I, VICroLeague Wrestling II and Worm-Out. C*Base v3.3.7 - C64 | David Weinehall released a new version of C*Base. With the C*Base program you can operate your own BBS. David started with the original program, developed by Gunther Birznieks, but he made many changes and improvements to the program. A very comprehensive (English) manual is available for C*Base.