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Start page Penultimate Plus 3 DCR - VIC20 | A new version of the Penultimate cartridge for the Commodore VIC20 computer is now available. Like the original Plus 3, this has a built-in SD2IEC, but it now uses a full size SD card, the drive LEDs are visible through the top of the case and the cable IEC cable can now be removed. Other features: 280 kB RAM (8 x 35 kB), turbo loader and DOS wedge at start-up. Tribbles 2025 - VIC20 | Tribbles 2025 is a game for the Commodore VIC20 computer, developed by Anders Persson. The aim of the game is to eat as many stars, hearts and diamonds as you possibly can to get. New in this version: Computer opponents, 2 to 8 players, ask for tips on your next move, and you can start the game at any level. PiVIC - VIC20 | The PiVIC is a replacement for the Video chip in the Commodore VIC20 computer. It has both composite video output and also HDMI output with PAL or NTSC, but at the moment the light pen or paddles do not work. You can follow the progress on the Denial forum. Caves of Rigel - VIC20 | Caves of Rigel is a new game for the Commodore VIC20 computer, developed by AJ Layden. This is a game for the unexpanded Commodore VIC20 (PAL) and a joystick. In the game you must collect the crystals and avoid the fireballs. The Clueless Engineer - VIC20 internal RAM replacement | You can watch a new video from the Clueless Engineer YouTube channel. In this episode: The replacement of the internal RAM with an 8 kB RAM module. FAST-40 - VIC20 | FAST-40 is a new cartridge for the Commodore VIC20 computer, developed by Mark Johnson. This cartridge modifies the 22 column text screen to display 40 columns. It is software-only, but it needs an 8 kB RAM expansion. Ultima II - VIC20 | Ultima II is a game for the Commodore VIC20 computer. The game is converted from the C64 to the VIC20 by Aleksi Eeben. The villain this time is Minax, apprentice of the defeated Mondain. Her manipulation of time fractures reality, allowing players to leap across centuries through mysterious time gates. GadgetUK164 - VIC20 repair | You can now watch a new video from the GadgetUK164 YouTube channel. In this video: The repair of a Commodore VIC20 computer. Ultima III - VIC20 | Ultima III is a game for the Commodore VIC20 computer. The game is converted from the C64 to the VIC20 by Aleksi Eeben. Ultima III revolves around Exodus, the spawn of Mondain and Minax, threatening the world of Sosaria. You must travel to Sosaria to defeat Exodus and restore peace to the world. vbcc 6502 - VIC20 | Vbcc 6502 is a compiler, assembler, linker and C-library for the C64 (NES). Features: Supports C99, banked memory, far-pointers, floating point, interrupt handlers, zero page and stack-frames. This version comes with target integrations for the Commodore VIC20 computer. Formula V20 1981 - VIC20 | Formula V20 1981 is a new game for the Commodore VIC20 (+16 kB) computer, developed by W. E. de Villiers. There are eight tracks, and the main goal is to beat the clock. Traverse each track while avoiding the competitor racing cars. There are tunnels where visibility is limited and sections where ice and sleet cover the track, which causes the player to skid wildly. The Taylor and Amy Show - VIC20 | You can watch a new video from The Taylor and Amy Show YouTube channel. In this episode, Taylor and Amy are going to talk about the Commodore VIC20 computer. And they are really happy they got the VIC20, because the VIC1 through VIC19 were really terrible... Penultimate +3 Turbo - VIC20 | The Penultimate +3 cartridge for the Commodore VIC20 computer has been updated with a fast loader for the disk drive or SD2IEC devices. Loading will be about 8 times faster than standard. The fast loader can be activated via the menu of the Penultimate +3 cartridge, or if you are in Basic with a SYS-command. Edoardo kinmami - VIC20 Audio Video Booster | Edoardo kinmami is working on improving the video and audio signal of the Commodore VIC20 computer. The VIC20 Audio Video Booster adapter is placed between the MOS 6560 / 6561 and the motherboard. There are also modification necessary on the motherboard. Artifact Electronics - VIC20 + 32 kB | Artifact Electronics has made a new YouTube video: This time he is adding 32 kB of internal RAM to a Commodore VIC20 computer. Columns - VIC20 | Columns is a new game for the Commodore VIC20 computer, developed by Lechuck. The game is based on a game from Jay Geertsen for the HP-UX operating system. In the game different blocks fall down, try to connect three or more of the same blocks in a horizontal, vertical, or diagonal line. Elite - VIC20 | Aleksi Eeben developed a Commodore VIC20 version of the classic game Elite from the year 1984. To play the game you will need a 35 kB RAM expansion and a disk drive. Some features of the game were removed to save space, but there are still 30 different ships and two space stations (Coriolis and Dodo). How to make a Sudoku game - VIC20 | You can watch a new video from the My Developer Thoughts YouTube channel. In this episode a tutorial about creating a Sudoku game for the Commodore VIC20 computer. The game is developed in the BASIC programming language with the CBM .prg Studio program. Tynemouth Software - Mini VIC | Tynemouth Software wrote a blog about the Mini VIC. This project started in the year 2020, but one of the most difficult part is finding a way to replace the VIC video (and sound) chip. TinyASM - VIC20 | TINYASM is an assembler for the unexpanded VIC20, developed by Henner Kessler. The program can be loaded directly from disk without a module or memory expansion. The functions are: .D (Delete), .I (Insert), .J (Jump), .L (Load), .S (Save), .B - (Code / Byte view), .T (Insert text), .Mn (Memory labels) and F1 (Start). Doodlebug - VIC20 | Doodlebug is a new game for the Commodore VIC20 computer. The original game is developed by Dave Hughes, and the VIC20 version is made by Team Moritz with the help of MPAGD (Multi Platform Arcade Game Designer). The game requires 35 kB of memory. Pacific Air War - VIC20 | Pacific Air War is a new game for the Commodore VIC20 computer, developed by Huffelduff. You are the group leader of a secret twin engine super fighter squadron. You have been tasked to inflict as much damage on the enemy as possible while the Naval expeditionary forces take control of different island chains. Christmas adventure - VIC20 | Christmas adventure is a new text adventure for the Commodore VIC20 computer, developed by Soloman. The game is written in the BASIC programming language and is small, because it can be played on a Commodore VIC20 computer without a memory expansion. Tynemouth Software - VIC20 Video output | Tynemouth Software wrote a blog about the video output of the Commodore VIC20 computer. He looked at many revisions during the time of production and the difference between PAL and NTSC. Jumpin'Claus - VIC20 | Jumpin'Claus is a new game for the Commodore VIC20 computer, developed by Henner Kessler. The game is written in the BASIC V2 programming language and can be played on a Commodore VIC20 computer without a memory expansion. Tynemouth Software - Fixing auto fire in Bandits | Tynemouth Software wrote a blog about that some games behave strangely when a SD2IEC is connected to the VIC20 computer. The signals from the keyboard and joystick are read by the VIA chips, but those chips also read signals from the IEC connector. DrMattRegan - VIC20 | You can watch a new video from the DrMattRegan YouTube channel. Building a commodore VIC20 computer without using the hard to get VIC chip. The goal is to replace the VIC chip with simple TTL logic and EPROMs. In this episode: Adding colour to the VIC-chip. Jumpman Pete & Island Beach Head - VIC20 | Jumpman Pete and Island Beach Head are two new games for the Commodore VIC20 computer, developed by huffelduff. Jumpman Pete is a homage to early 1980s platform games. And Island Beach Head is a homage to the classic C64 Beach Head game. There are also the two bonus games Pipes and Flood. VIC-Paint - PC | VIC-Paint is Windows drawing software that produces BASIC code to run on the Commodore VIC20 computer with the Super Expander Cartridge. The code can be manually typed on a real VIC20, or used in an emulator. Features: Nine drawing tools including polygon and gradient, undo/redo, 16-colour palette and export as PNG and BASIC-code. The program is developed by Page Murray. slASHer - VIC20 | slASHer is new game for the Commodore VIC20 computer, developed by Team Moritz, Jonathan, B-Knox, Sutekh and Lobo. To play the game you will need a 32 kB memory expansion. DrMattRegan - VIC20 | You can watch a new video from the DrMattRegan YouTube channel. In this video: Building a commodore VIC20 computer without using the hard to get VIC chip. The goal is to replace the VIC chip with simple TTL logic and EPROMs. VIC-BBS - VIC20 | VIC-BBS is a Bulletin Board System that runs on a Commodore VIC20 computer. The VIC20 computer requires a 37 kB of RAM expansion, 1541 disk drive and a (WiFi) modem. The program is a mix of machine language routines and a main BASIC program.