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Start page Pooyan - VIC20 | Beamrider is working on the game Pooyan for the Commodore VIC20. He was not satisfied with the Pooyan version for the VIC20 and decided to make his own version. The game will be written in machine code and make use of Robert Hurst's Software Sprite Stack. You can follow the progress of the game on the Denial forum. VIC-MIDI | Jim Brain and Leif Bloomquist are working on a MIDI system for the Commodore VIC20. The final design features are: 16450 UART, 512kB FLASH ROM, MIDI IN, OUT and THRU, eset button and RS232. You can follow the progress on the Denial VIC-20 forum. VIC-VODER | The VIC-VODER is a new voice synthesizer for the Commodore VIC-20, C64 and the C128 developed by Rick Melick. The VIC-VODER is an all-in-one design that plugs into the user port to produce quality text to speech (English). Talking is as simple as a PRINT statement. The VIC-VODER is for sale at $99.95. View3K - VIC-20 | Michael wrote a viewer program, which allows to view pictures in MINIGRAFIK format on an unexpanded Commodore VIC-20. The normal viewer needs an extra 8 kByte RAM and if you want to use MINIPAINT you need an extra 16 kByte RAM. Printed VIC-20 cartridge case | Srepmub has made an printable version of a cartridge case for the Commodore VIC-20. You can print this case with your own 3D printer. After the printing you must glue the parts together, polish it and put a sticker on it. VIC-MIDI | Jim Brain and Leif Bloomquist are working on a MIDI system for the Commodore VIC20. The system uses a UART (16450) and a FLASH ROM. At the moment a prototype is working and Leif and Jim are working on the last hardware issues. The production version will be available in the near future. Cbmsh - VIC20 | Cbmsh is a Unix-like shell for 6502 based commodore computers, like the Commodore VIC20. It features the classic Unix commands like: ls, more, echo, cd etc. The commands are adapted to work on a Commodore disk drive or the modern sd2iec standard. VIC20 - Game compilation | Vicman has made a compilation of games. You can now watch more than 1600 video's of Commodore VIC20 games. A few recent examples are: Star Frog, Star Trek, Storm, Sub Command, Swarm, Tank Battle, Terminal Invaders, Tic Tac Toe, Timebomb, Tron, U-Boat, Ufo Pilot, VICMan, Villain, Voodoo Castle, Wall Street, Warlock, Workman, Zap!! and Zyklo. Tetwels - VIC20 | Tetwels is a new game for the Commodore VIC20, made by Pallas. The game is written in Basic and is a mix of Tetris and Jewels. In the game must connect 3 blocks of the same colour. You can rotate the falling bar and drop it. The game can be played on a un-expanded VIC20. Yacht - VIC20 | Yacht is a new game for the Commodore VIC20 made by KingTrode (Jim). The game is  based on the dice game Yacht which evolved into Yahtzee. The game is written in machine code and can be played on a unexpanded VIC20. VICroLeague Wrestling 2 - VIC20 | VICroLeague Wrestling 2 is a new game for the Commodore VIC20 made by Ghislain. You can play the game on a unexpanded Commodore VIC20 with a disk drive. The game is a wrestling game that uses 64x64 pixel images to animate the action. Spidey vs Doc Ock - VIC20 | Spidey vs Doc Ock is a new game for the Commodore VIC20, made by Darkatx. The game is written in BASIC and can be played on an unexpanded VIC20 with a disk drive. If you want an splash screen intro you need an 8 kByte RAM expansion. In this turn based combat game you must help Spider-Man defeat the evil Doctor Octopus. Worm-Out - VIC20 | Worm-Out is a game for the Commodore VIC20, made by Ghislain. The game was developed in 1988, Ghislain improved the game and it is now available with two other games Worm-Out II and Paratrooper. The instruction are included in the game. The game can be played with an unexpanded VIC20 and a disk drive. Cento - VIC20 | Piero Orsoni made a new game for the Commodore VIC20. The game is a puzzle game made in BASIC and can be played on a unexpanded VIC20. In the game you must fill as many squares of the 10x10 squares as is possible. You can move horizontally and vertically by 3 squares or diagonally by 2. magiTOOL - VIC20 | Ghislain released magiTOOL for the Commodore VIC-20. The utilities inside magiTOOL are: magiPROG: Machine language assembler, magiCHAR: 8x8 Character editor, magiDRAW: 64x96 Multicolor image editor and magiSONG: Play and record music with a piano keyboard. Street Battle - VIC-20 | Ghislain released a game for the Commodore VIC-20. Ghislain started on the game in the year 1993, and now he finished the game. The game can be played on a unexpanded VIC-20 with a disk drive. You can use the function keys to perform a jump, punch, kick and dodge against various enemies. Olympic Dash - VIC 20 | Ghislain released a new game for the Commodore VIC-20. He started on an Olympic game project in 1996, but it never got finished. Now Ghislain released the 100 meter dash. The game can be played on a unexpanded VIC-20 with a joystick and a disk drive. VIC20 - Game compilation | Vicman has made a compilation of games. You can now watch more than 750 video's of Commodore VIC20 games. A few examples are: D'Fuse, ET, Falcon Fighter, Galactic Abductors, Halloween, Ice, Jackpot, K-razy Antiks and Ladders. Don't Blow It - VIC20 | Kevin made a new game for the Commodore VIC-20. The game is a sliding puzzle and you must complete the puzzle within one minute. The game is written in Basic and can be played on a PAL or NTSC VIC-20 without an memory expansion. The game is also available for MAC and Windows. VFLI - VIC-20 | Mike (Herr VC) made another improvement to the routines for the VFLI graphics mode for the Commodore VIC-20. The colour RAM is now updated just as the VIC has reads out a certain location. All lines are now exactly 71 cycles long. All display data, colour RAM and a complete VFLI image file will now fit into the RAM below 32768. A new feature is that the whole picture can be panned horizontally over the screen. If you want to use this VFLI graphics mode you will need a PAL VIC-20 with an 32 kByte RAM expansion. V20 - Java DOSBox | Lance Ewing made a web page with an Commodore VIC-20 emulation. The emulator is not new (V20 1.3), but is now working inside a jdosbox PC emulator. ESC gives you the menu for loading cartridges, tapes and snapshots. The joystick is emulated with the numeric keypad (0/Ins key is the fire button). Comet64 - VIC-20 | Ghislain converted the Comet64 software to the Commodore VIC-20. You can use the software on a VIC-20 with an Comet64 modem and a 16 kByte RAM expansion. With the Comet64 you can connect your VIC-20 to the internet and gain access to various telnet BBS services. You can read more details on the Denial forum. WimBASIC - VIC-20 | There is a new version of WimBASIC available. WimBASIC is a BASIC extension for the Commodore VIC-20. The program is loaded in BLK5 of a RAM memory expansion or you can use a ROM cartridge. The changes in this version are: Improvements for the ROUND() function, defined function keys, FIND command and the SuperNumbers implementation. Mayhem  - VIC20 | Mayhem is a new game for the Commodore VIC20 made by Martijn from Revival Studios. In the game Wizzy's invention exploded. You must collect all the parts but avoid the debris. The game can be played with the joystick and is available as a cassette or as digital download for the unexpanded Commodore VIC-20. Multi-Joystick Interface | Kananga has developed an joystick interface to connect up to eight joysticks to the Commodore VIC20. The new interface was demonstrated at the Commodore users group in Graz - Austria. Kananga adapted the Super-Amok game so, that more players can play at the same time. Kananga is working on more multi-player versions of games. Space Warz - VIC20 | Ghislain released a improved version of Space Warz. Space Warz is an text adventure that was originally made in 1993. The game can be played on a Commodore VIC and a disk drive. The improvements include an hi-res intro, two pieces of movie music and instructions on how to play the game. GCart - VIC20 | After a break Thomas Lövskog is working on the GCart again. He redesigned the circuit board and expanded the RAM memory to 64-512 MByte. The Xilinx FPGA will handle the WiFi and memory instead of a PIC32. A new addition is a optional Commodore IEC serial port for the emulation of the disk drive. The user interface is moved to a external circuit board with many options: Buttons and LEDs, a 16x96 or a 96x64 OLED screen. Coppa Reloaded - VIC20 | Ronald Körber (Dusty) released a 2012 version of his game Coppa. Coppa Reloaded is a game for the Commodore VIC20 and has now 4 new levels. In the game you must move your space ship across the grid and turn all fields purple. You get points for every field you change to purple but lose points if the field was already purple. Vic-20 Lives | The web page Vic-20 Lives is dedicated to the classic VIC-20 Computer. On the web page you can find games that Rob programmed himself, and games that Rob typed in from computer magazines. The latest additions are: Caves of Alpha-Ceti, Fly Grand Canyon, Kingdom, Mushrooms and Sea Battle. Retina-Display - VIC 20 | Retina Display is a demo for the Commodore VIC20. This demo uses a new graphical display system. This graphical system is named Ultra-Hires Interlace mode and can be used on a NTSC VIC-20 with an 32 kByte RAM expansion. The screen can display 192 x 416 = 79872 pixels, that is 25% more than with a Commodore C64. WimBASIC - VIC-20 | There is a new version of WimBASIC available. WimBASIC is a BASIC extension for the Commodore VIC-20. The program is loaded in BLK5 of a RAM memory expansion or you can use a ROM cartridge. The changes in this version are: A new command: DIVMOD. This command is used to calculate the quotient and the remainder of two unsigned integers (0..65535). The results are put in two variables DQ and DR. KWEEPOUT - VIC20 | Kweepa is developing a new game for the Commodore VIC-20. The game is inspired on the game Breakout and is written in BASIC. The game can be played on a VIC-20 without an extra memory expansion. You can follow his progress on the Denial forum.