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Start page BlitterWolf - Jamie Krueger & Niko Tomatsidis | The web page BlitterWolf has had an interview with Jamie Krueger and Niko Tomatsidis. Jamie is the owner of BITbyBIT Software Group LLC and develops software for the Amiga. Niko is the man behind the AROS distribution called AspireOS. Adam Gilmore - Interview | The C64.com web page had an interview with Adam Gilmore. Adam writes music for computer games. A few examples are: The Day of the Jackal, Mutiny, Retire to Zork After Burner, Ninja Commando, Sabotage, International Tennis, Elvira: The Arcade Game and Ball-Blasta. AMIcast #19 | AMIcast is an English podcast about the world of Amiga. In this episode: Hans de Ruiter (Warp3D - Radeon HD Driver). Richard Leinfellner interview | The C64.com web page had an interview with Richard Leinfellner. Richard is a game developer who worked on the following games: The Evil Dead, Cauldron, Barbarian, The Sacred Armour of Antiriad and Dan Malone's brainchild. The Retro Hour - Trevor Dickinson | The Retro Hour is a professional Podcast made by Dan Wood & Ravi Abbott. The Retro Hour aims to help the world understand the European gaming industry. In this episode: Trevor Dickinson. AMIcast #17 | AMIcast is an English podcast about the world of Amiga. In this episode: Bill and Anthony from The Guru Meditation web page and Youtube channel. AMIcast #007 | AMIcast is an English podcast about the world of Amiga. In this episode: An interview with David Brunet from the web page Obligement. Steve Hammond interview | The Retro Video Gamer had an interview with Steve Hammond. Steve is one of the founding members at DMA Design. DMA designs created the game classic Lemmings. The Retro Hour #27 | The Retro Hour web page had an interview with the legendary C64 and Amiga musician Chris Hülsbeck, the man behind classic game soundtracks like Turrican 2, R-Type and The Great Giana Sisters. Karl Hörnell interview | The C64.com web page had an interview with Karl Hörnell. Karl worked on the following games for the Commodore C64: Fruity, Ronald Rubberduck, Velocipede, Clean-Up, Velocipede II, Fungus, Melonmania, Toad Force and Clean-Up Service. AMIcast | AMIcast is an English podcast about the world of Amiga. In this episode: An interview with Toni Wilen from WinUAE. AMIcast #011 | AMIcast is an English podcast about the world of Amiga. In this episode: An interview with Mike Battilana from Cloanto. Martyn Brown interview | The web page Retrogamesmaster had an interview with Martyn Brown. Martin is on of the co-founders of Team17. Team17 developed games for the Amiga such as: Alien Breed and Worms. SID Adventures | GeoAnas had a interview with a SID musician. This time it is Sebastian Hirsch, a prolific musician and music producer from Germany who still uses the SID as a tool for composing his music. Scene World Magazine: Hans Ippisch | Scene World Magazine had an interview with Hans Ippisch. Hans Ippisch worked for the computer game developing studio Rainbow Arts. He also was involved with magazines such as Play Time, PC Games, Amiga Games, SEGA, N-Zone, PlayZone and Club Nintendo Magazine. Julie Dunn interview | The C64.com web page had an interview with Julie Dunn. Julie made music for many computer games such as: Thai Boxing!, Flight Path 737, Nonterraqueous, The Fourth Protocol, Space Hunter, Chiller, Elite, Hyper Biker, Snap Dragon and many more. Christoph Gutjahr interview | The web page Obligement has had an interview with Christoph Gutjahr. Christoph Gutjahr is an active member of two main websites of the Amiga scene: amiga-news.de and Aminet. Die! Alien Slime | Jason Daniels and Tom Lanigan were the people behind the game company Pagoda Software. In 1989 they released the game Die! Alien Slime for the Commodore C64. Unfortunately the game is not without faults, but Jason want to fix the code. Matthew Cannon interview | Scott talks to Matthew Cannon about the musical revolution that happened the eighties and early 90s in video game soundtracks. Matthew worked at Ocean Software and composed music for games like Navy Seals, Batman: The Movie, Elf, and many more. Sean Connolly Interview | The C64.com web page had an interview with Sean Connolly. Sean started with an Commodore VIC-20 followed by an C64. Sean was a member of Pulse Productions, and is still a member of Cosine. In the C64 scene he had the role of coder and musician. You can read the whole interview on the c64.com web page. RJ Mical - interview | Ravi Abbott had an interview with RJ Mical. RJ Mical worked for Sony (Playstation), Atari (Lynx) and Commodore where he was involved in the development of the Amiga (Intuition). Ravi and Robert talk about Amiga, Lynx vs Atari and his role as Director of Gaming at Google. Andrián Pertout interview | The C64.com web page had an interview with Andrián Pertout. Andrián is a music composer from Australia, but he was born in Chili. He made music for the C64 games Penetrator (1984) and Fighting Warrior (1985). Trevor Dickinson interview | Dan Wood from kookytech.net had an interview with Trevor Dickinson. He talks with Trevor, from A-Eon about the AmigaOne X1000 project, AmigaOS 4 and the future of the system. Plus, his memories and why he fell in love with the original Amiga machines. Igor Majstorovic interview | The web page Obligement has had an interview with Igor Majstorovic. Igor is the developer of the Vampire600. The Vampire600 is an turbo-card for the Amiga 600 based on a FPGA. In the interview Igor tells about how he developed the Vampire600 and what the plans for the future are. David Pleasance interview | On Youtube you can watch an interview with David Pleasance. David was the former (and final) managing director of Commodore UK. David gives the inside story of the glory days and the demise of Commodore, and how he tried to save the Amiga. Peter  | The web page SceneWorld.org has had an interview with Peter FRaNKy Smets. FRaNKy is known in the retro computer world as an organizer of all major demo scene parties for the C64, Atari, Amiga, etc. A few examples are Breakpoint, Revision, TUM, etc. Richard Löwenstein interview | The C64.com web page had an interview with Richard Löwenstein. Richard is a game developer from Germany. The games he worked on are: Let's Bounce, Twinky Goes Hiking, Persian Gulf Inferno, Top Cross and Quadranoid. Matt Householder interview | The C64.com web page had an interview with Matt Householder. Matt has been creating, programming, designing and producing video / computer games for over 33 years. The games he worked on are: Krull, California Games, Barbie, GI Joe, Winter Games, Temple of Apshai Trilogy, World Games, Championship Wrestling, Vorpal Utility Kit, Sub Battle Simulator and California Games. Mevlut Dinc - Interview | The C64.com web page had an interview with Mevlut Dinc. Mevlut is a game desiger and made games for the Commodore C64, Spectrum and Amstrad computers. The games he worked on are: Gerry the Germ, Prodigy, Big Trouble in Little China, The Last Ninja 2, Time Machine, First Samurai and the development system for the C64GS. The Champ / The Suppliers interview | The C64.com web page had an interview with Kurt Lekanger. Kurt was active in the Commodore scene from 1985 until 1990 in the group The Suppliers. In this group he started as a swapper, but later he started making demos and cracked a few games. Ivan Davies interview | The C64.com web page had an interview with Ivan Davies. Ivan is a game designer. His first computer was an Commodore VIC-20. Later he started to make grafix for games. The games he worked on are: Red Heat, Cabal, Midnight Resistance and Hudson Hawk. Grant Harrison - Interview | The C64.com web page had an interview with Grant Harrison. Grant is an game developer who worked on the following games: A View to a Kill, The Magician's Ball, Underwurlde, Savage, Super Bowl XX, Knight Rider, V, Galivan, Raid 2000, Dynamic Duo, BraveStarr, Chase H.Q. II, Super Monaco Grand Prix and Beach Buggy Simulator.