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Start page Arthur van Jole interview | The web page c64.com interviewed Arthur van Jole. Arthur was active in the Commodore scene from 1985 to 1988. He was a member of the The Amateurs and Boys Without Brain. He later started working on games, and made graphics for the Commodore C64 games Hawkeye, Super Trucker, Flimbo's Quest and Last Ninja 3. Steven Day interview | The Amiga Lore web page had an interview with Steven Day. Steven also known as STE'86 and STE made artwork for the Commodore 64 and the Amiga. A few examples of games he worked on are: Stormtrooper, Fireforce and Prince of Persia. You can read the complete interview on the Amiga Lore web page. Darren Melbourne interview | The web page c64.com interviewed Darren Melbourne. Darren developed games for many computer systems. For the Commodore C64 he worked on Hades Nebula, Blazer, Shinobi, Ninja Warriors, Gemini Wing and Speedball. Nowadays he develops games for the Nintendo and the iPhone. You can read the complete interview on the c64.com web page. Allan Elegeert (Mad All) interview | The web page c64.com has interviewed Allan Elegeert, also known as Mad All. Mad All was active in the Belgium C64 scene from 1985 until 1990. He was a member of Commando and Commando Frontier (CFR) and did a lot of demo design and disk swapping. You can read the whole interview on the c64.com web page. Crackman interview | The web page c64.com interviewed Mark II / Crackman. Crackman, real name Darius Zendeh, was active in the Commodore scene between 1980 and 1990. He was a member of the Crackman Crew and did graphics, music and coding. Nowadays Darius works as a programmer in the healthcare business. You can read the complete interview on the c64.com web page. Jason C. Brooke interview | The web page c64.com interviewed Jason C. Brooke. Jason is a computer games programmer and a computer musician. His professional computer career started with Binary Design in Manchester. He worked on games like 10-pin bowling game Strike, Rasterscan, Bosconian and Inspector Gadget. You can read the complete interview on the c64.com web page. Peter Clarke interview | The web page C64.com has interviewed Peter Clarke. Peter composed chip-tunes back in the 80's for Ocean Software and others. When Peter got his first C64 he used it as a games machine. But he got more and more interested in the SID chip inside the C64. After reading magazines and buying music software he unlocked most of the secrets of the SID chip. Nowadays Peter still writes music and remixes of C64 tunes in his spare time. Gari Biasillo interview | Gari Biasillo is a game musician and programmer. A few examples of his music are Joe Blade and Target Renegade, examples of his games are Slayer and Shanghai Warriors. Gari Biasillo started his career in 1987 with Interceptor Micros and he is still in the game industry today. Recollection interviews | You can now read more than 180 interviews on the Recollection web page. The interviews are from older disk magazines and include a photo. A few examples are: Antitrack, Bacchus, Deff, EVS, Gremlin, HCL, iAN CooG, Jeroen Tel, King Fisher, Laxity, Mermaid, Orc, Puterman, Reyn Owehand, Skate, Tristan, Vizz and Zapp. And there will be more interviews added in the future. Pavel Fedin interview | You can read an interview with Pavel Fedin on the Obligement web page. Pavel is one of the developers of AROS. AROS is a open source, lightweight and efficient desktop operating system, compatible with AmigaOS 3.1 but improving on it in many areas. In the interview Pavel tells about himself, the development of AROS and the future plans with AROS. Andy Jervis interview | The web page C64.com interviewed Andy Jervis. Andy is a game developer, and he made games like: Moon Crystals, Deliverance, I-Alien and To Hell and Back. Andy started without any idea how to make games. He used Zoom, the machine code monitor, and learnt coding through other peoples code. Read the complete interview on the C64.com web page. Chris Hülsbeck interview | Sophia Tong interviewed the musician Chris Hülsbeck. You can watch the video of the interview on the GameSpot web page. Chris started his career many years ago making music for computer games. A few examples of games that Chris made music for are: The Great Giana Sisters, Turrican, R-Type, Apidya and M.U.D.S. His latest project is music for Star Trek: Infinite Space. Al Rubin interview | The web page C64.com interviewed Al Rubin. Al was one of the game programmers from the company Datasoft. He worked on the games such as O'Riley's Mine and The Games: Winter Edition on the Commodore C64. He later worked for other companies like Epyx and Electronic Arts. Visit the C64.com web page to read the whole interview. Chuck Peddle Interview | You can watch Chuck Peddle being interviewed by Bil Herd and Jeri Ellsworth. He talks about starting his career in electronics. Eric Schwartz Interview | The AROS Show has interviewed Eric Schwartz. Eric is well known for his animations on the Amiga. His latest creation Still Alive will be discussed but also his other projects. Marco van den Heuvel interview | On the web page - The Aros show - there is an interview with Marco van den Heuvel. Marco is one of the developers of VICE. Marco makes the VICE versions for the Amiga, MorphOS and AROS systems.